MindsEye developer Construct a Rocket Boy has confirmed it is begun a redundancy course of which will see an unspecified variety of staff departing the studio. The most recent spherical of retrenchment on the firm, based by Rockstar Video games veteran Leslie Benzies, follows the underwhelming launch of its debut motion recreation this month. Gamers complained that MindsEye was riddled with bugs and suffered efficiency points at launch.
MindsEye Studio Confirms Layoff Course of
Build a Rocket Boy issued an announcement confirming “inside modifications” after IGN reported Monday the studio was set to put off a large portion of its workers. The corporate didn’t specify the variety of staff affected by the layoffs, however the report, citing sources on the studio, mentioned over 100 workers members may very well be let go on the finish of the method.
“We will affirm that now we have needed to make the painful choice to inform our hardworking group of some inside modifications at Construct A Rocket Boy,” Construct a Rocket Boy mentioned in its assertion (through IGN). “Whereas we’re working to reassign roles for as lots of these impacted by these modifications as attainable, sadly we’re initiating a proper session course of which will lead to redundancies.
“This choice has not been made evenly, and we’re dedicated to dealing with this course of with transparency, equity, and respect for all staff. We are going to present additional particulars to the group over the approaching weeks.
MindsEye Launch Points
Construct a Rocket Boy has been working to problem hotfixes addressing technical points plaguing MindsEye. The studio has so far rolled out two hotfixes that repair bugs and enhance efficiency on PC and consoles. In its assertion, the developer mentioned the reorganisation course of would permit it to ship additional updates for the sport.
“The launch of MindsEye has been a major milestone for Construct a Rocket Boy, however we all know that we nonetheless have much more to do to develop our neighborhood within the coming years. The challenges we have confronted have solely strengthened our resolve and, whereas we’re deeply saddened by immediately’s choice and grateful to our unimaginable group, this shift permits us to deal with delivering ongoing updates and efficiency optimization for MindsEye, whereas additionally making certain the long-term success of Construct A Rocket Boy’s future ambitions,” it mentioned.
MindsEye launched on PC, PS5 and Xbox Collection S/X on June 10 and was met with unfavourable reception from gamers, who reported extreme technical points and quite a few bugs. Following the sport’s launch, Construct a Rocket Boy mentioned it was “heartbroken” that a number of gamers confronted points with the sport.